Applying and testing my balance model in the game.
Thomas Slade
Applying and testing my balance model in the game.
Working in Excel to determine how to make resources in Silkroads just profitable enough.
Doing some math to make travel-distances account for latitude.
Creating an RGB-keyed map of provinces and feeding it to the game’s shader.
Proving the core design behind Silkroads.
Figuring out how to handle reference-value pairings, data side.